Mirabelle
Passionate recorder.
Mirabelle has a sketchbook in one hand and a camera in the other, and she will point either of them at anything that moves. Her drawings are good. Her footing, on a log bridge, less so.
8 episodes
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The Explorers
08Hide and Seek
The Explorers are searching for animals on Mirabelle's list. First they try to find Tallbert, without realising that they are standing right underneath him. Then they try to find Trunk, without realising that they are sitting on her. They keep on missing all the animals on the list: Humph, Rocky, even a dolphin (in a puddle). Mirabelle almost gives up hope until she realises that the Explorers are also on the list. She crosses them off, and everyone walks off happily.
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The Explorers
09Up
The Explorers are driving along when the Beatmobile slows down. This is because they're trying to drive up a vertical cliff! The Beatmobile drops back down, but the Explorers want to get up to the top. Simon climbs the cliff and attatches the Beatmobile's winch to a big round boulder. The winch lifts them up to the top, but the boulder starts rolling, and it falls off the cliff just as they reach the top. The Beatmobile ends up hanging dangerously. It looks like it's going to fall until Buzby comes and lands on Rita's hat, tipping the balance and making the Beatmobile tilt back to safety. Mirabelle sees Buzby and shoos him away. Without Buzby's weight, the Beatmobile tips and falls off the cliff, and all the Explorers fall with it. Luckily it lands the right way up, and they all land safely in its seats. But the boulder lands on the front of the Beatmobile, flipping it and launching them all up to the top of the cliff again. Even more luckily, they all land safely... until Buzby lands on Rita's hat again, making the edge of the cliff crumble, and they all fall down again.
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The Explorers
10Shell Game
Rita and Mirabelle are collecting and labelling shells on the beach. Rita finds a shell with a hermit crab inside, and wants to keep it, but Mirabelle needs it for the collection. They fight over it, and Mirabelle eventually gets it from Rita. But when she finally sees hermit crab, she realises that she can't keep it. She puts it back into the sea, along with all the other shells she has collected.
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The Explorers
11Line and Sinker
Simon goes fishing, but for safety reasons Mirabelle puts a cork on the end of his hook. The hook won't sink with the cork on it, so Simon keeps throwing things at the cork to make it go under the water. All the things Simon drops fall down to the bottom of the sea, where they land on an octopus's head. The octopus comes to the surface, and uses Simon's fishing rod to catch all the Explorer's camping gear and pull it into the water. Simon thinks this is a great way to fish, and joins the octopus in his dinghy. The two of them continue reverse-fishing, catching things on the land and pulling them into the sea.
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The Explorers
13Making Tracks
The Explorers visit a desert island and follow the tracks in the sand. They find a really weird set of fish-shaped footprints, which were left by a fish that Dexter accidentally flipped onto the island. They don't know this, and think that the prints were left by a monster, so they panic. But when Mirabelle realises it's a fish, she rescues it and puts it back in the sea, and then panics again when she sees even bigger footprints. It turns out that the big prints were faked by Dexter, who is messing with her.
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The Explorers
17Speed
Mirabelle is trying to measure the speed of a surprisingly sneaky tortoise. Every time she looks away, it leaps out of its shell and steals some of her lettuce. Eventually it runs away, and slides down a hill on its shell, but gets bounced back towards Mirabelle by a low branch. Mirabelle measures the tortoise's speed as it flies past, and records that tortoises are faster than cheetahs.
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The Explorers
22Fetch
Mirabelle keeps finding the same stick, and it seems to be following her. In fact, it belongs to a dolphin, who keeps bringing the stick to her because it wants to play fetch. Mirabelle only realises this when she throws the stick away into the bushes, and thedolphin chases after it onto the land. She rescues the dolphin, and then fetches the stick when he throws it for her.
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Season 8
09Camera Trap
Mirabelle the explorer is determined to get a picture of an animal, and has set up a camera trap at the side of a clearing with a banana in the middle. Munki really wants the banana, and plays an escalating game of cat-and-mouse with Mirabelle in order to get it.