The Explorers
2015
·The Explorers era
·26 episodes
Mirabelle, Simon, Dexter and Rita arrive in the jungle with notebooks and the best of intentions. Things go sideways. YouTube exclusive.
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episode 01 start here
Close Up Trouble
starring dexter
The Explorers are out on safari. Dexter is being bossy, so the other Explorers play a trick on him by sticking pictures in front of his binoculars. Dexter eventually figures out that he's been fooled, and thinks that the angry Rocky he sees right in front of him is a trick, too, but it isn't.
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02
Along For The Ride
Rita gets carried away with her love of nature. She starts hugging trees, and one of them turns out to be Trunk's leg! Trunk hears her giggling, but she can't work out where the voice is coming from. She panics and runs, and Rita laughs and holds on the whole way. The charging Trunk knocks over the other Explorers, and eventually manages to shake Rita off. But before Trunk can celebrate, she realises that the other Explorers are hugging her, too!
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03
Nesting Instincts
The Explorers are in a bird hide at the top of a tree, searching for birds to photograph. They don't realise that a blue crane is nesting right above them, and is getting annoyed at how much noise they're making. It eventually leans down and tells them to "ssshhh" - surprising them so much that they accidentally take a photograph of themselves.
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04
Flat
The Explorers take their rubber dinghies to the lake. Simon sees a thorn on the path ahead and throws it away over his shoulder, accidentally bursting a tyre on the Beatmobile. He panics and tries to get rid of the thorn, but no matter how carefully he tries to throw it away, it keeps bouncing back and bursting more and more tyres. Simon sees a burst tyre flying around as it deflates, and has an idea. He bursts the dinghies of the other Explorers, and they fly away like jet skis as they deflate. But when Simon punctures his own dinghy, he sinks immediately.
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05
Campsite Crazy
Simon's attempts to set up his tent get increasingly disastrous. First he forgets to put in the poles, and then he forgets to hammer in the guide-ropes and gets blown away in the wind. He ends up holding on for dear life as his tent becomes a giant kite. When he falls out of the sky, his tent gets caught between two trees and becomes a perfectly good hammock. He settles down for a good night's sleep... but one of the trees is actually Tallbert's neck, and when he runs away, Simon gets catapulted into the distance.
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06
Snow Trouble
The Explorers are trying to get a photo of a polar bear, who hides by pretending to be a snow pile. Simon climbs a tree to search for the bear, and keeps on accidentally making more piles of snow fall down onto the others. The other Explorers get covered by the snow piles, and are surprised when the other snow pile (polar bear) keeps moving around by itself. When they realise that the snow pile is a bear, they all hide up the tree with Simon.
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07
Lost
The Explorers are lost in a forest, and don't know where the Beatmobile is. They try using a map but end up playing a game of tic-tac-toe, and they try using a compass but it keeps pointing them towards a giant magnet that Simon is carrying. They try walking in random directions but they keep on getting scared by animal noises. In the end they try throwing a message in a bottle. It hits the Beatmobile's hooter, and the Explorers discover that the Beatmobile was really close and the forest was really, really tiny.
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08
Hide and Seek
The Explorers are searching for animals on Mirabelle's list. First they try to find Tallbert, without realising that they are standing right underneath him. Then they try to find Trunk, without realising that they are sitting on her. They keep on missing all the animals on the list: Humph, Rocky, even a dolphin (in a puddle). Mirabelle almost gives up hope until she realises that the Explorers are also on the list. She crosses them off, and everyone walks off happily.
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09
Up
The Explorers are driving along when the Beatmobile slows down. This is because they're trying to drive up a vertical cliff! The Beatmobile drops back down, but the Explorers want to get up to the top. Simon climbs the cliff and attatches the Beatmobile's winch to a big round boulder. The winch lifts them up to the top, but the boulder starts rolling, and it falls off the cliff just as they reach the top. The Beatmobile ends up hanging dangerously. It looks like it's going to fall until Buzby comes and lands on Rita's hat, tipping the balance and making the Beatmobile tilt back to safety. Mirabelle sees Buzby and shoos him away. Without Buzby's weight, the Beatmobile tips and falls off the cliff, and all the Explorers fall with it. Luckily it lands the right way up, and they all land safely in its seats. But the boulder lands on the front of the Beatmobile, flipping it and launching them all up to the top of the cliff again. Even more luckily, they all land safely... until Buzby lands on Rita's hat again, making the edge of the cliff crumble, and they all fall down again.
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10
Shell Game
Rita and Mirabelle are collecting and labelling shells on the beach. Rita finds a shell with a hermit crab inside, and wants to keep it, but Mirabelle needs it for the collection. They fight over it, and Mirabelle eventually gets it from Rita. But when she finally sees hermit crab, she realises that she can't keep it. She puts it back into the sea, along with all the other shells she has collected.
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11
Line and Sinker
Simon goes fishing, but for safety reasons Mirabelle puts a cork on the end of his hook. The hook won't sink with the cork on it, so Simon keeps throwing things at the cork to make it go under the water. All the things Simon drops fall down to the bottom of the sea, where they land on an octopus's head. The octopus comes to the surface, and uses Simon's fishing rod to catch all the Explorer's camping gear and pull it into the water. Simon thinks this is a great way to fish, and joins the octopus in his dinghy. The two of them continue reverse-fishing, catching things on the land and pulling them into the sea.
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12
Slippery
The Explorers chase a penguin, trying to take a picture of him. The penguin escpes onto a frozen lake and hides under the ice. The Explorers go onto the lake one at a time, and they all fall through the ice and get frozen. Penguin rescues them, and melts them out of the ice with a hair-dryer. And just to make sure they don't follow him again, he takes a selfie with the frozen Explorers.
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13
Making Tracks
The Explorers visit a desert island and follow the tracks in the sand. They find a really weird set of fish-shaped footprints, which were left by a fish that Dexter accidentally flipped onto the island. They don't know this, and think that the prints were left by a monster, so they panic. But when Mirabelle realises it's a fish, she rescues it and puts it back in the sea, and then panics again when she sees even bigger footprints. It turns out that the big prints were faked by Dexter, who is messing with her.
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14
Hot Air
The Explorers go on a hot air balloon ride. Everyone is having a great time except for Simon, who is terrified of heights.The others try to calm him down, but he freaks out even more when Buzby lands on him. As he jumps up and down the ropes of the balloon start to snap. Luckily, they touch down safely on the top of a cliff and all leap out - except for Simon. Without their extra weight the balloon takes off again, taking Simon with it.
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15
Snack Attack
Dexter is hungry, but Trunk keeps on stealing his fruit. Dexter tries to hide, and climbs a tree to escape her, but she finds him and takes his banana. Dexter throws whatever he can find at the fleeing Trunk, which turns out to be a lot of bananas, because he's hiding in a banana tree!
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16
A Tall Tale
The Explorers try to measure the height of Tallbert, who panics and runs away. The tape measure gets caught up in his legs, and Simon gets dragged away with it. Tallbert tries to hide by putting his head in a bush. The Explorers find him, and measure him while he's lying down. Because of this, their measurement shows that giraffes are smaller than people.
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17
Speed
Mirabelle is trying to measure the speed of a surprisingly sneaky tortoise. Every time she looks away, it leaps out of its shell and steals some of her lettuce. Eventually it runs away, and slides down a hill on its shell, but gets bounced back towards Mirabelle by a low branch. Mirabelle measures the tortoise's speed as it flies past, and records that tortoises are faster than cheetahs.
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18
Spine Tingler
Simon is keeping watch at the campsite at night, but keeps on getting startled by strange sounds and unexpected spikes. Humph has been attracted by the warmth of the fire, and keeps on accidentally spiking Simon. Neither of them knows that the other one is there, so they both get increasingly freaked out.
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19
Any Way The Wind Blows
The Explorers are searching for a tortoise. They don't know how to use the map, so they sit on it while they draw pictures in the sand. They get distracted by pictures of pigs, dogs and cats, and the map blows away in the wind. They chase after it, and are very happy to find it, but they don't notice that it landed right on top of a tortoise.
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20
The Dark Night
The Explorers try to catch Ray, but keep on shining the torches in each other's faces or getting their heads caught in each other's nets. Ray escapes from them by holding on to the front of one of their torches and pretending to be a firefly.
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21
Teddy
The Explorers are exploring in the arctic. They fall into a cave, and have to sneak past a sleeping polar bear. Simon sings lullabies to keep the bear asleep, and when the bear grabs Dexter and hugs him like a teddy, Simon has to sing more energetic songs to wake the bear up a little. The bear lets Dexter go, and Simon sings lullabies again, putting all the other Explorers to sleep in the cave.
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22
Fetch
Mirabelle keeps finding the same stick, and it seems to be following her. In fact, it belongs to a dolphin, who keeps bringing the stick to her because it wants to play fetch. Mirabelle only realises this when she throws the stick away into the bushes, and thedolphin chases after it onto the land. She rescues the dolphin, and then fetches the stick when he throws it for her.
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23
Pack It Up
The Explorers are trying to load their luggage onto the Beatmobile. They try all sorts of things to get up to its roof - standing on top of the luggage, standing on top of each other, and making a big ramp. Eventually they get the luggage onto the Beatmobile by driving it into a hole, but when they drive out of the hole, all the luggage falls off. They try tying the luggage to the roof, but the vines they use mean that they can't open the doors. They cut the vines using Hermit Crab and drive away - going so fast that all the luggage falls off the roof without them noticing.
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24
Tentacular
Simon is cooking supper for the Explorers. An octopus gets the cooking pot stuck on his head, and Simon mistakes it for an alien. He tells the others, who don't believe him, so Simon wrestles with the octopus, and accidentally gets the pot stuck on his own head. The other Explorers come around the corner and see Simon with the pot on his head and the octopus on top. They think that it's all one big alien, and run off screaming.
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25
Monkeying Around
The Explorers are searching the jungle for Munki, but they keep hearing each other's voices over their walkie talkies. Munki steals Dexter's walkie talkie and talks into it, and Dexter chases after the other Explorers thinking that he's chasing Munki. The Explorers all run after each other, and run into each other, collapsing in a noisy pile.
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26
Road Block
The Explorers are driving along a mountain road and find Rocky asleep and blocking their path. They try to roll him off the road with bamboo poles, but accidentally catapult Dexter into the sky instead. They try to make a bamboo ramp, but the bamboo poles get flipped into the air and almost hit Simon. In the end they manage to pole-vault the vehicle over the sleeping Rocky. They celebrate by cheering and honking the horn. Rocky wakes up and scratches on a rock pillar, making it collapse around the Explorers and trapping them again.
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